The SOFA project News
SOFA is an Open Source framework primarily targeted at real-time simulation, with an emphasis on medical simulation. It is mostly intended for the research community to help develop newer algorithms, but can also be used as an efficient prototyping tool. Based on an advanced software architecture, it allows to:
  • create complex and evolving simulations by combining new algorithms with algorithms already included in SOFA
  • modify most parameters of the simulation – deformable behavior, surface representation, solver, constraints, collision algorithm, etc. – by simply editing an XML file
  • build complex models from simpler ones using a scene-graph description
  • efficiently simulate the dynamics of interacting objects using abstract equation solvers
  • reuse and easily compare a variety of available methods
SOFA is currently developed by 3 INRIA teams: Shacra, Evasion and Asclepios but the project also benefited from the help of the CIMIT Sim Group, ETH Zurich and CSIRO.

February 19 2014
Checkout SOFA using Git or SVN


Sofa Screenshot
February 19 2014
New build server / dashboard
We are now using a new build server and a new dashboard, take a look at it if you want to checkout a stable revision for your configuration.
July 22 2013
Transition to CMake build system
The SOFA team is currently setting up a new build system based on CMake and we are planning to drop the old one based on QMake hence we strongly advise you to stay up-to-date and to use the new build system. You will find every information needed to set up Sofa using CMake in our Wiki
June 13 2013
User Meeting
This year, The 10th Workshop on Virtual Reality Interaction and Physical Simulation VRIPHYS 2013 (Hosted by INRIA-Lille North Europe and the University of Lille 1 on November 28-29) will be preceded by a full day tutorial/workshop for SOFA-users on November 27. More Informations here.
February 22 2013
Public Presentation
SOFA/H3D workshop held at NextMed/MMVR20 in San Diego.
Presentation slides available here: Part 1 and Part 2.
The virtual machine image used during the first part of the tutorial will be available soon.