SOFA API  c76874b7
Open source framework for multi-physics simuation
sofa::simulation::MechanicalAddSeparateGravityVisitor Class Reference

#include <MechanicalVisitor.h>

Inheritance diagram for sofa::simulation::MechanicalAddSeparateGravityVisitor:

Detailed Description

Add dt*mass*Gravity to the velocity This is called if the mass wants to be added separately to the mm from the other forces

Public Attributes

sofa::core::MultiVecDerivId res
 
- Public Attributes inherited from sofa::simulation::Visitor
TagSet subsetsToManage
 list of the subsets More...
 
bool canAccessSleepingNode
 Can the visitor access sleeping nodes? More...
 

Public Member Functions

 MechanicalAddSeparateGravityVisitor (const sofa::core::MechanicalParams *m_mparams, sofa::core::MultiVecDerivId res)
 
Result fwdMass (simulation::Node *, core::behavior::BaseMass *mass) override
 Process the BaseMass. More...
 
const char * getClassName () const override
 
virtual std::string getInfos () const override
 
- Public Member Functions inherited from sofa::simulation::MechanicalVisitor
 MechanicalVisitor (const core::MechanicalParams *m_mparams)
 
- Public Member Functions inherited from sofa::simulation::BaseMechanicalVisitor
 BaseMechanicalVisitor (const core::ExecParams *params)
 
virtual bool readNodeData () const
 Return true if this visitor need to read the node-specific data if given. More...
 
virtual bool writeNodeData () const
 Return true if this visitor need to write to the node-specific data if given. More...
 
virtual void setNodeData (simulation::Node *, SReal *nodeData, const SReal *parentData)
 
virtual void addNodeData (simulation::Node *, SReal *parentData, const SReal *nodeData)
 
const char * getCategoryName () const override
 
virtual bool stopAtMechanicalMapping (simulation::Node *, core::BaseMapping *map)
 
Result processNodeTopDown (simulation::Node *node) override
 This method calls the fwd* methods during the forward traversal. You typically do not overload it. More...
 
Result processNodeTopDown (simulation::Node *node, LocalStorage *stack) override
 
virtual Result fwdOdeSolver (simulation::Node *, core::behavior::OdeSolver *)
 Process the OdeSolver. More...
 
virtual Result fwdOdeSolver (VisitorContext *ctx, core::behavior::OdeSolver *solver)
 Process the OdeSolver. More...
 
virtual Result fwdConstraintSolver (simulation::Node *, core::behavior::ConstraintSolver *)
 Process the ConstraintSolver. More...
 
virtual Result fwdConstraintSolver (VisitorContext *ctx, core::behavior::ConstraintSolver *solver)
 Process the ConstraintSolver. More...
 
virtual Result fwdMechanicalMapping (simulation::Node *, core::BaseMapping *)
 Process the BaseMechanicalMapping. More...
 
virtual Result fwdMechanicalMapping (VisitorContext *ctx, core::BaseMapping *map)
 Process the BaseMechanicalMapping. More...
 
virtual Result fwdMappedMechanicalState (simulation::Node *, core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState if it is mapped from the parent level. More...
 
virtual Result fwdMappedMechanicalState (VisitorContext *ctx, core::behavior::BaseMechanicalState *mm)
 Process the BaseMechanicalState if it is mapped from the parent level. More...
 
virtual Result fwdMechanicalState (simulation::Node *, core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState if it is not mapped from the parent level. More...
 
virtual Result fwdMechanicalState (VisitorContext *ctx, core::behavior::BaseMechanicalState *mm)
 Process the BaseMechanicalState if it is not mapped from the parent level. More...
 
virtual Result fwdMass (VisitorContext *ctx, core::behavior::BaseMass *mass)
 Process the BaseMass. More...
 
virtual Result fwdForceField (simulation::Node *, core::behavior::BaseForceField *)
 Process all the BaseForceField. More...
 
virtual Result fwdForceField (VisitorContext *ctx, core::behavior::BaseForceField *ff)
 Process all the BaseForceField. More...
 
virtual Result fwdInteractionForceField (simulation::Node *node, core::behavior::BaseInteractionForceField *ff)
 Process all the InteractionForceField. More...
 
virtual Result fwdInteractionForceField (VisitorContext *ctx, core::behavior::BaseInteractionForceField *ff)
 Process all the InteractionForceField. More...
 
virtual Result fwdProjectiveConstraintSet (simulation::Node *, core::behavior::BaseProjectiveConstraintSet *)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual Result fwdConstraintSet (simulation::Node *, core::behavior::BaseConstraintSet *)
 Process all the BaseConstraintSet. More...
 
virtual Result fwdProjectiveConstraintSet (VisitorContext *ctx, core::behavior::BaseProjectiveConstraintSet *c)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual Result fwdConstraintSet (VisitorContext *ctx, core::behavior::BaseConstraintSet *c)
 Process all the BaseConstraintSet. More...
 
virtual Result fwdInteractionProjectiveConstraintSet (simulation::Node *, core::behavior::BaseInteractionProjectiveConstraintSet *)
 Process all the InteractionConstraint. More...
 
virtual Result fwdInteractionConstraint (simulation::Node *, core::behavior::BaseInteractionConstraint *)
 Process all the InteractionConstraint. More...
 
virtual Result fwdInteractionProjectiveConstraintSet (VisitorContext *ctx, core::behavior::BaseInteractionProjectiveConstraintSet *c)
 Process all the InteractionConstraint. More...
 
virtual Result fwdInteractionConstraint (VisitorContext *ctx, core::behavior::BaseInteractionConstraint *c)
 Process all the InteractionConstraint. More...
 
void processNodeBottomUp (simulation::Node *node) override
 This method calls the bwd* methods during the backward traversal. You typically do not overload it. More...
 
void processNodeBottomUp (simulation::Node *, LocalStorage *stack) override
 
virtual void bwdMechanicalState (simulation::Node *, core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState when it is not mapped from parent level. More...
 
virtual void bwdMechanicalState (VisitorContext *ctx, core::behavior::BaseMechanicalState *mm)
 Process the BaseMechanicalState when it is not mapped from parent level. More...
 
virtual void bwdMappedMechanicalState (simulation::Node *, core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState when it is mapped from parent level. More...
 
virtual void bwdMappedMechanicalState (VisitorContext *ctx, core::behavior::BaseMechanicalState *mm)
 Process the BaseMechanicalState when it is mapped from parent level. More...
 
virtual void bwdMechanicalMapping (simulation::Node *, core::BaseMapping *)
 Process the BaseMechanicalMapping. More...
 
virtual void bwdMechanicalMapping (VisitorContext *ctx, core::BaseMapping *map)
 Process the BaseMechanicalMapping. More...
 
virtual void bwdOdeSolver (simulation::Node *, core::behavior::OdeSolver *)
 Process the OdeSolver. More...
 
virtual void bwdOdeSolver (VisitorContext *ctx, core::behavior::OdeSolver *solver)
 Process the OdeSolver. More...
 
virtual void bwdConstraintSolver (simulation::Node *, core::behavior::ConstraintSolver *)
 Process the ConstraintSolver. More...
 
virtual void bwdConstraintSolver (VisitorContext *ctx, core::behavior::ConstraintSolver *solver)
 Process the ConstraintSolver. More...
 
virtual void bwdProjectiveConstraintSet (simulation::Node *, core::behavior::BaseProjectiveConstraintSet *)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual void bwdConstraintSet (simulation::Node *, core::behavior::BaseConstraintSet *)
 Process all the BaseConstraintSet. More...
 
virtual void bwdProjectiveConstraintSet (VisitorContext *ctx, core::behavior::BaseProjectiveConstraintSet *c)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual void bwdConstraintSet (VisitorContext *ctx, core::behavior::BaseConstraintSet *c)
 Process all the BaseConstraintSet. More...
 
- Public Member Functions inherited from sofa::simulation::Visitor
 Visitor (const core::ExecParams *params)
 
virtual ~Visitor ()
 
const core::ExecParamsexecParams () const
 
virtual bool childOrderReversed (simulation::Node *)
 Return true to reverse the order of traversal of child nodes. More...
 
virtual bool treeTraversal (TreeTraversalRepetition &repeat)
 
void debug_write_state_before (core::objectmodel::BaseObject *)
 
void debug_write_state_after (core::objectmodel::BaseObject *)
 
template<class Visit , class VContext , class Container , class Object >
void for_each (Visit *visitor, VContext *ctx, const Container &list, void(Visit::*fn)(VContext *, Object *))
 Helper method to enumerate objects in the given list. The callback gets the pointer to node. More...
 
template<class Visit , class VContext , class Container , class Object >
Visitor::Result for_each_r (Visit *visitor, VContext *ctx, const Container &list, Visitor::Result(Visit::*fn)(VContext *, Object *))
 Helper method to enumerate objects in the given list. The callback gets the pointer to node. More...
 
bool testTags (core::objectmodel::BaseObject *obj)
 
virtual void execute (core::objectmodel::BaseContext *node, bool precomputedOrder=false)
 Alias for context->executeVisitor(this) More...
 
virtual ctime_t begin (simulation::Node *node, core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type"))
 
virtual void end (simulation::Node *node, core::objectmodel::BaseObject *obj, ctime_t t0)
 
ctime_t begin (simulation::Visitor::VisitorContext *node, core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type"))
 
void end (simulation::Visitor::VisitorContext *node, core::objectmodel::BaseObject *obj, ctime_t t0)
 
virtual bool isThreadSafe () const
 Specify whether this visitor can be parallelized. More...
 
VisitorsetTags (const TagSet &t)
 
VisitoraddTag (Tag t)
 
VisitorremoveTag (Tag t)
 

Additional Inherited Members

- Protected Attributes inherited from sofa::simulation::MechanicalVisitor
const core::MechanicalParamsmparams
 
- Protected Attributes inherited from sofa::simulation::BaseMechanicalVisitor
simulation::Noderoot
 root node from which the visitor was executed More...
 
SReal * rootData
 data for root node More...
 
- Protected Attributes inherited from sofa::simulation::Visitor
const core::ExecParamsparams
 
- Static Public Member Functions inherited from sofa::simulation::BaseMechanicalVisitor
static void ForceMaskActivate (const helper::vector< core::behavior::BaseMechanicalState * > &v)
 
static void ForceMaskDeactivate (const helper::vector< core::behavior::BaseMechanicalState * > &v)
 
- Protected Member Functions inherited from sofa::simulation::BaseMechanicalVisitor
virtual Result processNodeTopDown (simulation::Node *node, VisitorContext *ctx)
 
virtual void processNodeBottomUp (simulation::Node *node, VisitorContext *ctx)
 

Attribute details

sofa::core::MultiVecDerivId sofa::simulation::MechanicalAddSeparateGravityVisitor::res

Constructor details

sofa::simulation::MechanicalAddSeparateGravityVisitor::MechanicalAddSeparateGravityVisitor ( const sofa::core::MechanicalParams m_mparams,
sofa::core::MultiVecDerivId  res 
)
inline

Function details

Visitor::Result sofa::simulation::MechanicalAddSeparateGravityVisitor::fwdMass ( simulation::Node ,
core::behavior::BaseMass mass 
)
overridevirtual

Process the BaseMass.

Reimplemented from sofa::simulation::BaseMechanicalVisitor.

const char* sofa::simulation::MechanicalAddSeparateGravityVisitor::getClassName ( ) const
inlineoverridevirtual

Return a class name for this visitor Only used for debugging / profiling purposes

Reimplemented from sofa::simulation::BaseMechanicalVisitor.

virtual std::string sofa::simulation::MechanicalAddSeparateGravityVisitor::getInfos ( ) const
inlineoverridevirtual

Return eventual information on the behavior of the visitor Only used for debugging / profiling purposes

Reimplemented from sofa::simulation::Visitor.