Maybe the easiest way to do what you want is to leave the collision detection pipeline as it is. You could use a dummy LineModel to represent your ray and whatever collision model already existing in SOFA to model the material supposed to bend.
However, regarding the response, I understand that you want to change what would be a…[Read more]
I’m sorry, your question leaves me somewhat confused ^^
As far as I understand, this light-based actuator works because in some way light induces stress in the material that manifests itself as bending. However, I cannot follow the jump towards the implementation of a Collision Pipeline. Why would the collisions be necessary to…[Read more]
Nodes cannot be directly added in runSofa.
runSofa is the GUI of SOFA and not a scene editor. A project is ongoing to have an editor for SOFA, and a first deliverable should be available end of this summer.
To modify the scene, please open the scene file (xml or python) and add the nodes and components you’d like.