It must be stressed that Beamadapter is a private plugin.
You won’t really get the support from the community.
Could you please contact me in PM and enclose your scene file+meshes please?
I am sorry I sent you a reply that apparently never succeeded.
In the open-source core of SOFA, the only possibility to create curved shapes with beam elements is to load a mesh including a curved geometry made of edges.
Your first idea of looking in the ‘keyboardControl’ example of the SofaPython plugin was very good!
Are you sure to have SofaPython compiled on your machine?
Can you tell me what happens (console output) when you run this example?
Nothing happens when using ctrl+keys (from directional keyboard)?