I’m using sofa 19.06, for which I downloaded the windows exe binaries here https://www.sofa-framework.org/download/. To run the simulation I just use runSofa.exe.
Joshua started the topic BilateralInteractionConstraint reduces gravity by 100x in the forum Using SOFA 3 weeks, 4 days ago
I’m attempting to model a soft body attached to a rigid body. As suggested in several posts on the forum, I rigidly map the points of a surface mesh to the 6dof rigid body, and use a BilateralInteractionConstraint to attach the soft body to the rigid surface. This works as a method of attachment, but the constraint seems to dilute…[Read more]
I get the same segfault when I use the finger.vtk included with the Soft Robots plugin CableGripper tutorial, https://github.com/SofaDefrost/Tutorials/blob/master/Cable-Gripper/data/mesh/finger.vtk
If you have a known working mesh, could you link to it so I can try?
Interesting. I don’t see those error messages on my end. I wonder why the DiagonalMassMatrix works?
Thanks for your help! The file is a VTK file generated with gmsh, containing points, lines, triangles and tetrahedra. finger.vtk
I’m trying to use a MeshMatrixMass to simulate a soft material, but I keep getting segfaults. My code is below (it uses the template library from the Soft Robots Plugin):
from stlib.scene import Scene
scene = Scene(rootNode, plugins=["SoftRobots",…[Read more]