@yupengactive 13 hours, 53 minutes ago
@Hugo, Thanks for your reply. It helps a lot.
I’ve read the paper you suggested. And I’m trying to implement the method in it.
About the code, I wonder how can I register TetrahedronDiscreteIntersection into the factory. The error log is shown as the first post.
Hi @Hugo, thanks for your reply.
The function of TetrahedronDiscreteIntersection is just what I want to use.
Firstly, when my needle inserts into the tet mesh. Then I have to determine which tetrahedron collides with needle (represented as a point collision model currently).
However, there are no intersection methods that can handle this.
I’m also working on a project about suturing. It’s really a complex procedure. I recognized that your scene just simulates the collision between the needle and soft body (I think there are some similar examples scenes under folder applicationspluginsGeomagicscenes).
However, when a needle penetrated the soft body there are some…[Read more]
I’m trying to use plugin SofaMiscCollision when handling the collision between a point model and tetrahedron mesh.
The scene file is as here:
[ERROR] [InfoComponent(Not created (TetrahedronDiscreteIntersection))] Object type TetrahedronDiscreteIntersection<> was not created
The object is not in the factory.