SOFA API  be900861
Open source framework for multi-physics simuation
sofa::gl::Axis Member List

This is the complete list of members for sofa::gl::Axis, including all inherited members.

Axis(SReal len=1.0_sreal)sofa::gl::Axis
Axis(const type::Vec3 &len)sofa::gl::Axis
Axis(const type::Vec3 &center, const Quaternion &orient, const type::Vec3 &length)sofa::gl::Axis
Axis(const type::Vec3 &center, const double orient[4][4], const type::Vec3 &length)sofa::gl::Axis
Axis(const double *mat, const type::Vec3 &length)sofa::gl::Axis
Axis(const type::Vec3 &center, const Quaternion &orient, SReal length=1.0_sreal)sofa::gl::Axis
Axis(const type::Vec3 &center, const double orient[4][4], SReal length=1.0_sreal)sofa::gl::Axis
Axis(const double *mat, SReal length=1.0_sreal)sofa::gl::Axis
clear()sofa::gl::Axisinlinestatic
draw(const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red())sofa::gl::Axis
draw(const type::Vec3 &center, const Quaternion &orient, const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red())sofa::gl::Axisstatic
draw(const type::Vec3 &center, const double orient[4][4], const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red())sofa::gl::Axisstatic
draw(const double *mat, const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red())sofa::gl::Axisstatic
draw(const type::Vec3 &center, const Quaternion &orient, SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red())sofa::gl::Axisstatic
draw(const type::Vec3 &center, const double orient[4][4], SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red())sofa::gl::Axisstatic
draw(const double *mat, SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red())sofa::gl::Axisstatic
draw(const type::Vec4f &colorX=type::Vec4f(1, 0, 0, 1), const type::Vec4f &colorY=type::Vec4f(0, 1, 0, 1), const type::Vec4f &colorZ=type::Vec4f(0, 0, 1, 1))=deletesofa::gl::Axis
draw(const type::Vec3 &center, const Quaternion &orient, const type::Vec3 &length, const type::Vec4f &colorX=type::Vec4f(1, 0, 0, 1), const type::Vec4f &colorY=type::Vec4f(0, 1, 0, 1), const type::Vec4f &colorZ=type::Vec4f(0, 0, 1, 1))=deletesofa::gl::Axisstatic
draw(const type::Vec3 &center, const double orient[4][4], const type::Vec3 &length, const type::Vec4f &colorX=type::Vec4f(1, 0, 0, 1), const type::Vec4f &colorY=type::Vec4f(0, 1, 0, 1), const type::Vec4f &colorZ=type::Vec4f(0, 0, 1, 1))=deletesofa::gl::Axisstatic
draw(const double *mat, const type::Vec3 &length, const type::Vec4f &colorX=type::Vec4f(1, 0, 0, 1), const type::Vec4f &colorY=type::Vec4f(0, 1, 0, 1), const type::Vec4f &colorZ=type::Vec4f(0, 0, 1, 1))=deletesofa::gl::Axis
draw(const type::Vec3 &center, const Quaternion &orient, SReal length=1.0_sreal, const type::Vec4f &colorX=type::Vec4f(1, 0, 0, 1), const type::Vec4f &colorY=type::Vec4f(0, 1, 0, 1), const type::Vec4f &colorZ=type::Vec4f(0, 0, 1, 1))=deletesofa::gl::Axisstatic
draw(const type::Vec3 &center, const double orient[4][4], SReal length=1.0_sreal, const type::Vec4f &colorX=type::Vec4f(1, 0, 0, 1), const type::Vec4f &colorY=type::Vec4f(0, 1, 0, 1), const type::Vec4f &colorZ=type::Vec4f(0, 0, 1, 1))=deletesofa::gl::Axisstatic
draw(const double *mat, SReal length=1.0_sreal, const type::Vec4f &colorX=type::Vec4f(1, 0, 0, 1), const type::Vec4f &colorY=type::Vec4f(0, 1, 0, 1), const type::Vec4f &colorZ=type::Vec4f(0, 0, 1, 1))=deletesofa::gl::Axisstatic
draw(const type::Vec3 &center, const type::Vec3 &ext, const double &radius)sofa::gl::Axisstatic
draw(const type::Vec3 &center, const type::Vec3 &ext, const double &r1, const double &r2)sofa::gl::Axisstatic
Quaternion typedefsofa::gl::Axis
SOFA_ATTRIBUTE_REPLACED__TYPEMEMBER(Vector3, sofa::type::Vec3)sofa::gl::Axis
SOFA_ATTRIBUTE_REPLACED__TYPEMEMBER(Vec4f, sofa::type::Vec4f)sofa::gl::Axis
SOFA_ATTRIBUTE_REPLACED__TYPEMEMBER(Vec3d, sofa::type::Vec3d)sofa::gl::Axis
update(const type::Vec3 &center, const Quaternion &orient=Quaternion())sofa::gl::Axis
update(const type::Vec3 &center, const double orient[4][4])sofa::gl::Axis
update(const double *mat)sofa::gl::Axis
~Axis()sofa::gl::Axis