#include <Leap.h>
The Frame class represents a set of hand and finger tracking data detected in a single frame.
The Leap detects hands, fingers and tools within the tracking area, reporting their positions, orientations and motions in frames at the Leap frame rate.
Access Frame objects through an instance of a Leap Controller. Implement a Listener subclass to receive a callback event when a new Frame is available.
Public Member Functions | |
Frame (FrameImplementation *) | |
LEAP_EXPORT | Frame () |
LEAP_EXPORT int64_t | id () const |
LEAP_EXPORT int64_t | timestamp () const |
LEAP_EXPORT HandList | hands () const |
LEAP_EXPORT Hand | hand (int32_t id) const |
LEAP_EXPORT PointableList | pointables () const |
LEAP_EXPORT Pointable | pointable (int32_t id) const |
LEAP_EXPORT FingerList | fingers () const |
LEAP_EXPORT Finger | finger (int32_t id) const |
LEAP_EXPORT ToolList | tools () const |
LEAP_EXPORT Tool | tool (int32_t id) const |
LEAP_EXPORT Gesture | gesture (int32_t id) const |
LEAP_EXPORT GestureList | gestures () const |
LEAP_EXPORT GestureList | gestures (const Frame &sinceFrame) const |
LEAP_EXPORT Vector | translation (const Frame &sinceFrame) const |
LEAP_EXPORT float | translationProbability (const Frame &sinceFrame) const |
LEAP_EXPORT Vector | rotationAxis (const Frame &sinceFrame) const |
LEAP_EXPORT float | rotationAngle (const Frame &sinceFrame) const |
LEAP_EXPORT float | rotationAngle (const Frame &sinceFrame, const Vector &axis) const |
LEAP_EXPORT Matrix | rotationMatrix (const Frame &sinceFrame) const |
LEAP_EXPORT float | rotationProbability (const Frame &sinceFrame) const |
LEAP_EXPORT float | scaleFactor (const Frame &sinceFrame) const |
LEAP_EXPORT float | scaleProbability (const Frame &sinceFrame) const |
LEAP_EXPORT bool | isValid () const |
LEAP_EXPORT bool | operator== (const Frame &) const |
LEAP_EXPORT bool | operator!= (const Frame &) const |
LEAP_EXPORT std::string | toString () const |
Static Public Member Functions | |
static LEAP_EXPORT const Frame & | invalid () |
Friends | |
LEAP_EXPORT friend std::ostream & | operator<< (std::ostream &, const Frame &) |
Additional Inherited Members | |
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class SharedObject * | m_object |
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LEAP_EXPORT | Interface (void *owner) |
LEAP_EXPORT | Interface (Implementation *reference, void *owner) |
LEAP_EXPORT | Interface (const Interface &rhs) |
LEAP_EXPORT Interface & | operator= (const Interface &rhs) |
virtual LEAP_EXPORT | ~Interface () |
template<typename T > | |
T * | get () const |
Leap::Frame::Frame | ( | FrameImplementation * | ) |
LEAP_EXPORT Leap::Frame::Frame | ( | ) |
Constructs a Frame object.
Frame instances created with this constructor are invalid. Get valid Frame objects by calling the Controller::frame() function.
LEAP_EXPORT Finger Leap::Frame::finger | ( | int32_t | id | ) | const |
The Finger object with the specified ID in this frame.
Use the Frame::finger() function to retrieve the Finger object from this frame using an ID value obtained from a previous frame. This function always returns a Finger object, but if no finger with the specified ID is present, an invalid Finger object is returned.
Note that ID values persist across frames, but only until tracking of a particular object is lost. If tracking of a finger is lost and subsequently regained, the new Finger object representing that physical finger may have a different ID than that representing the finger in an earlier frame.
id | The ID value of a Finger object from a previous frame. |
LEAP_EXPORT FingerList Leap::Frame::fingers | ( | ) | const |
The list of Finger objects detected in this frame, given in arbitrary order. The list can be empty if no fingers are detected.
LEAP_EXPORT Gesture Leap::Frame::gesture | ( | int32_t | id | ) | const |
The Gesture object with the specified ID in this frame.
Use the Frame::gesture() function to return a Gesture object in this frame using an ID obtained in an earlier frame. The function always returns a Gesture object, but if there was no update for the gesture in this frame, then an invalid Gesture object is returned.
All Gesture objects representing the same recognized movement share the same ID.
id | The ID of an Gesture object from a previous frame. |
LEAP_EXPORT GestureList Leap::Frame::gestures | ( | ) | const |
The gestures recognized or continuing in this frame.
Circle and swipe gestures are updated every frame. Tap gestures only appear in the list for a single frame.
LEAP_EXPORT GestureList Leap::Frame::gestures | ( | const Frame & | sinceFrame | ) | const |
Returns a GestureList containing all gestures that have occurred since the specified frame.
sinceFrame | An earlier Frame object. The starting frame must still be in the frame history cache, which has a default length of 60 frames. |
LEAP_EXPORT Hand Leap::Frame::hand | ( | int32_t | id | ) | const |
The Hand object with the specified ID in this frame.
Use the Frame::hand() function to retrieve the Hand object from this frame using an ID value obtained from a previous frame. This function always returns a Hand object, but if no hand with the specified ID is present, an invalid Hand object is returned.
Note that ID values persist across frames, but only until tracking of a particular object is lost. If tracking of a hand is lost and subsequently regained, the new Hand object representing that physical hand may have a different ID than that representing the physical hand in an earlier frame.
id | The ID value of a Hand object from a previous frame. |
LEAP_EXPORT HandList Leap::Frame::hands | ( | ) | const |
LEAP_EXPORT int64_t Leap::Frame::id | ( | ) | const |
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static |
Returns an invalid Frame object.
You can use the instance returned by this function in comparisons testing whether a given Frame instance is valid or invalid. (You can also use the Frame::isValid() function.)
LEAP_EXPORT bool Leap::Frame::isValid | ( | ) | const |
Reports whether this Frame instance is valid.
A valid Frame is one generated by the Leap::Controller object that contains tracking data for all detected entities. An invalid Frame contains no actual tracking data, but you can call its functions without risk of a null pointer exception. The invalid Frame mechanism makes it more convenient to track individual data across the frame history. For example, you can invoke:
for an arbitrary Frame history value, "n", without first checking whether frame(n) returned a null object. (You should still check that the returned Finger instance is valid.)
LEAP_EXPORT bool Leap::Frame::operator!= | ( | const Frame & | ) | const |
LEAP_EXPORT bool Leap::Frame::operator== | ( | const Frame & | ) | const |
LEAP_EXPORT Pointable Leap::Frame::pointable | ( | int32_t | id | ) | const |
The Pointable object with the specified ID in this frame.
Use the Frame::pointable() function to retrieve the Pointable object from this frame using an ID value obtained from a previous frame. This function always returns a Pointable object, but if no finger or tool with the specified ID is present, an invalid Pointable object is returned.
Note that ID values persist across frames, but only until tracking of a particular object is lost. If tracking of a finger or tool is lost and subsequently regained, the new Pointable object representing that finger or tool may have a different ID than that representing the finger or tool in an earlier frame.
id | The ID value of a Pointable object from a previous frame. |
LEAP_EXPORT PointableList Leap::Frame::pointables | ( | ) | const |
The list of Pointable objects (fingers and tools) detected in this frame, given in arbitrary order. The list can be empty if no fingers or tools are detected.
LEAP_EXPORT float Leap::Frame::rotationAngle | ( | const Frame & | sinceFrame | ) | const |
The angle of rotation around the rotation axis derived from the overall rotational motion between the current frame and the specified frame.
The returned angle is expressed in radians measured clockwise around the rotation axis (using the right-hand rule) between the start and end frames. The value is always between 0 and pi radians (0 and 180 degrees).
The Leap derives frame rotation from the relative change in position and orientation of all objects detected in the field of view.
If either this frame or sinceFrame is an invalid Frame object, then the angle of rotation is zero.
sinceFrame | The starting frame for computing the relative rotation. |
LEAP_EXPORT float Leap::Frame::rotationAngle | ( | const Frame & | sinceFrame, |
const Vector & | axis | ||
) | const |
The angle of rotation around the specified axis derived from the overall rotational motion between the current frame and the specified frame.
The returned angle is expressed in radians measured clockwise around the rotation axis (using the right-hand rule) between the start and end frames. The value is always between -pi and pi radians (-180 and 180 degrees).
The Leap derives frame rotation from the relative change in position and orientation of all objects detected in the field of view.
If either this frame or sinceFrame is an invalid Frame object, then the angle of rotation is zero.
sinceFrame | The starting frame for computing the relative rotation. |
axis | The axis to measure rotation around. |
The axis of rotation derived from the overall rotational motion between the current frame and the specified frame.
The returned direction vector is normalized.
The Leap derives frame rotation from the relative change in position and orientation of all objects detected in the field of view.
If either this frame or sinceFrame is an invalid Frame object, or if no rotation is detected between the two frames, a zero vector is returned.
sinceFrame | The starting frame for computing the relative rotation. |
The transform matrix expressing the rotation derived from the overall rotational motion between the current frame and the specified frame.
The Leap derives frame rotation from the relative change in position and orientation of all objects detected in the field of view.
If either this frame or sinceFrame is an invalid Frame object, then this method returns an identity matrix.
sinceFrame | The starting frame for computing the relative rotation. |
LEAP_EXPORT float Leap::Frame::rotationProbability | ( | const Frame & | sinceFrame | ) | const |
The estimated probability that the overall motion between the current frame and the specified frame is intended to be a rotating motion.
If either this frame or sinceFrame is an invalid Frame object, then this method returns zero.
sinceFrame | The starting frame for computing the relative rotation. |
LEAP_EXPORT float Leap::Frame::scaleFactor | ( | const Frame & | sinceFrame | ) | const |
The scale factor derived from the overall motion between the current frame and the specified frame.
The scale factor is always positive. A value of 1.0 indicates no scaling took place. Values between 0.0 and 1.0 indicate contraction and values greater than 1.0 indicate expansion.
The Leap derives scaling from the relative inward or outward motion of all objects detected in the field of view (independent of translation and rotation).
If either this frame or sinceFrame is an invalid Frame object, then this method returns 1.0.
sinceFrame | The starting frame for computing the relative scaling. |
LEAP_EXPORT float Leap::Frame::scaleProbability | ( | const Frame & | sinceFrame | ) | const |
The estimated probability that the overall motion between the current frame and the specified frame is intended to be a scaling motion.
If either this frame or sinceFrame is an invalid Frame object, then this method returns zero.
sinceFrame | The starting frame for computing the relative scaling. |
LEAP_EXPORT int64_t Leap::Frame::timestamp | ( | ) | const |
The frame capture time in microseconds elapsed since the Leap started.
LEAP_EXPORT Tool Leap::Frame::tool | ( | int32_t | id | ) | const |
The Tool object with the specified ID in this frame.
Use the Frame::tool() function to retrieve the Tool object from this frame using an ID value obtained from a previous frame. This function always returns a Tool object, but if no tool with the specified ID is present, an invalid Tool object is returned.
Note that ID values persist across frames, but only until tracking of a particular object is lost. If tracking of a tool is lost and subsequently regained, the new Tool object representing that tool may have a different ID than that representing the tool in an earlier frame.
id | The ID value of a Tool object from a previous frame. |
LEAP_EXPORT ToolList Leap::Frame::tools | ( | ) | const |
LEAP_EXPORT std::string Leap::Frame::toString | ( | ) | const |
The change of position derived from the overall linear motion between the current frame and the specified frame.
The returned translation vector provides the magnitude and direction of the movement in millimeters.
The Leap derives frame translation from the linear motion of all objects detected in the field of view.
If either this frame or sinceFrame is an invalid Frame object, then this method returns a zero vector.
sinceFrame | The starting frame for computing the relative translation. |
LEAP_EXPORT float Leap::Frame::translationProbability | ( | const Frame & | sinceFrame | ) | const |
The estimated probability that the overall motion between the current frame and the specified frame is intended to be a translating motion.
If either this frame or sinceFrame is an invalid Frame object, then this method returns zero.
sinceFrame | The starting frame for computing the translation. |