#include <SceneLoaderFactory.h>
to be able to inform when a scene is loaded More...
to be able to inform when a scene is loaded
Public Member Functions | |
virtual void | rightBeforeLoadingScene (SceneLoader *sceneLoader) |
callback called just before loading the scene file More... | |
virtual void | rightAfterLoadingScene (sofa::simulation::NodeSPtr, SceneLoader *sceneLoader) |
callback called just after loading the scene file More... | |
virtual void | rightBeforeReloadingScene (SceneLoader *sceneLoader) |
callback called just before reloading the scene file More... | |
virtual void | rightAfterReloadingScene (sofa::simulation::NodeSPtr root, SceneLoader *sceneLoader) |
callback called just after reloading the scene file More... | |
|
virtual |
callback called just after loading the scene file
|
virtual |
callback called just after reloading the scene file
|
virtual |
callback called just before loading the scene file
|
virtual |
callback called just before reloading the scene file