#include <CollisionPM.h>
Public Attributes | |
core::CollisionElementIterator | elem1 |
core::CollisionElementIterator | elem2 |
Public Member Functions | |
CollidingPair () | |
CollidingPair (const core::CollisionElementIterator &elem1_, const core::CollisionElementIterator &elem2_, core::collision::ElementIntersector *) | |
void | init (const core::CollisionElementIterator &elem1_, const core::CollisionElementIterator &elem2_) |
core::CollisionElementIterator sofa::component::collision::detection::algorithm::CollidingPair::elem1 |
core::CollisionElementIterator sofa::component::collision::detection::algorithm::CollidingPair::elem2 |
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inline |
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inline |
x and y value are used to identify this pair, the order is not important but the order of elem1_ and elem2_ is because when using intersect function we run inter->intersect(elem1,elem2,output), so the intersect method must handle the order you give.
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inline |