#include <ObjectFactory.h>
Abstract interface of objects used to create instances of a given type. More...
Abstract interface of objects used to create instances of a given type.
Public Member Functions | |
virtual | ~Creator () |
virtual bool | canCreate (objectmodel::BaseContext *context, objectmodel::BaseObjectDescription *arg)=0 |
virtual objectmodel::BaseObject::SPtr | createInstance (objectmodel::BaseContext *context, objectmodel::BaseObjectDescription *arg)=0 |
virtual const std::type_info & | type ()=0 |
type_info structure associated with the type of intanciated objects. More... | |
virtual const objectmodel::BaseClass * | getClass ()=0 |
BaseClass structure associated with the type of intanciated objects. More... | |
virtual const char * | getTarget ()=0 |
The name of the library or executable containing the binary code for this component. More... | |
virtual const char * | getHeaderFileLocation ()=0 |
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inlinevirtual |
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pure virtual |
Pre-construction check.
Implemented in sofa::core::ObjectCreator< RealObject >.
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pure virtual |
Construction method called by the factory.
Implemented in sofa::core::ObjectCreator< RealObject >.
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pure virtual |
BaseClass structure associated with the type of intanciated objects.
Implemented in sofa::core::ObjectCreator< RealObject >.
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pure virtual |
Implemented in sofa::core::ObjectCreator< RealObject >.
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pure virtual |
The name of the library or executable containing the binary code for this component.
Implemented in sofa::core::ObjectCreator< RealObject >.
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pure virtual |
type_info structure associated with the type of intanciated objects.
Implemented in sofa::core::ObjectCreator< RealObject >.