#include <AnimateBeginEvent.h>
Event fired by Simulation::animate() before computing a new animation step.
- Author
- Jeremie Allard
◆ dt
SReal sofa::simulation::AnimateBeginEvent::dt |
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protected |
◆ AnimateBeginEvent()
sofa::simulation::AnimateBeginEvent::AnimateBeginEvent |
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SReal |
dt | ) |
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◆ ~AnimateBeginEvent()
sofa::simulation::AnimateBeginEvent::~AnimateBeginEvent |
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override |
◆ GetClassName()
static const char* sofa::simulation::AnimateBeginEvent::GetClassName |
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inlinestatic |
◆ getDt()
SReal sofa::simulation::AnimateBeginEvent::getDt |
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const |
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inline |