#include <DeformableOnRigidFrameMapping.h>
Maps a deformable mechanical state to another deformable mechanical state mapped onto a rigid frame. Inputs: One Vec3 and One Rigid mechanical objects Output: One Vec3 mechanical object. More...
Maps a deformable mechanical state to another deformable mechanical state mapped onto a rigid frame. Inputs: One Vec3 and One Rigid mechanical objects Output: One Vec3 mechanical object.