#include <Simulation.h>
Main controller of the scene. Defines how the scene is inited at the beginning, and updated at each time step. Derives from Base in order to use smart pointers and model the parameters as Datas, which makes their edition easy in the GUI.
Public Member Functions | |
| Simulation () | |
| virtual | ~Simulation () |
| Simulation (const Simulation &n)=delete | |
| Simulation & | operator= (const Simulation &n)=delete |
| virtual NodeSPtr | createNewGraph (const std::string &name) |
| create a new graph(or tree) and return its root node. More... | |
| virtual NodeSPtr | createNewNode (const std::string &name) |
| creates and returns a new node. More... | |
| virtual bool | isDirectedAcyclicGraph () |
| Can the simulation handle a directed acyclic graph? More... | |
| sofa::simulation::Simulation::Simulation | ( | ) |
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virtual |
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delete |
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virtual |
create a new graph(or tree) and return its root node.
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virtual |
creates and returns a new node.
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virtual |
Can the simulation handle a directed acyclic graph?
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delete |