SOFA API  b3f2f2a4
Open source framework for multi-physics simuation
sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor Class Reference

#include <MechanicalVOpVisitor.h>

Inheritance diagram for sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor:

Detailed Description

Perform a vector operation v=a+b*f

Public Attributes

sofa::core::MultiVecId v
 
sofa::core::ConstMultiVecId a
 
sofa::core::ConstMultiVecId b
 
SReal f
 
bool mapped
 
bool only_mapped
 
- Public Attributes inherited from sofa::simulation::Visitor
TagSet subsetsToManage
 list of the subsets More...
 
bool canAccessSleepingNode
 Can the visitor access sleeping nodes? More...
 

Public Member Functions

 MechanicalVOpVisitor (const sofa::core::ExecParams *params, sofa::core::MultiVecId v, sofa::core::ConstMultiVecId a=sofa::core::ConstMultiVecId::null(), sofa::core::ConstMultiVecId b=sofa::core::ConstMultiVecId::null(), SReal f=1.0)
 
bool stopAtMechanicalMapping (simulation::Node *, sofa::core::BaseMapping *map) override
 
MechanicalVOpVisitorsetMapped (bool m=true)
 
MechanicalVOpVisitorsetOnlyMapped (bool m=true)
 
Result fwdMechanicalState (VisitorContext *ctx, sofa::core::behavior::BaseMechanicalState *mm) override
 Process the BaseMechanicalState if it is not mapped from the parent level. More...
 
Result fwdMappedMechanicalState (VisitorContext *ctx, sofa::core::behavior::BaseMechanicalState *mm) override
 Process the BaseMechanicalState if it is mapped from the parent level. More...
 
const chargetClassName () const override
 
std::string getInfos () const override
 
bool isThreadSafe () const override
 Specify whether this action can be parallelized. More...
 
- Public Member Functions inherited from sofa::simulation::BaseMechanicalVisitor
 BaseMechanicalVisitor (const sofa::core::ExecParams *params)
 
virtual bool readNodeData () const =delete
 
virtual bool writeNodeData () const =delete
 
virtual void setNodeData (simulation::Node *, SReal *, const SReal *)=delete
 
virtual void addNodeData (simulation::Node *, SReal *, const SReal *)=delete
 
const chargetCategoryName () const override
 
Result processNodeTopDown (simulation::Node *node) override
 This method calls the fwd* methods during the forward traversal. You typically do not overload it. More...
 
virtual Result processNodeTopDown (simulation::Node *node, LocalStorage *stack) override=delete
 
virtual Result fwdOdeSolver (simulation::Node *, sofa::core::behavior::OdeSolver *)
 Process the OdeSolver. More...
 
virtual Result fwdOdeSolver (VisitorContext *ctx, sofa::core::behavior::OdeSolver *solver)
 Process the OdeSolver. More...
 
virtual Result fwdConstraintSolver (simulation::Node *, sofa::core::behavior::ConstraintSolver *)
 Process the ConstraintSolver. More...
 
virtual Result fwdConstraintSolver (VisitorContext *ctx, sofa::core::behavior::ConstraintSolver *solver)
 Process the ConstraintSolver. More...
 
virtual Result fwdMechanicalMapping (simulation::Node *, sofa::core::BaseMapping *)
 Process the BaseMechanicalMapping. More...
 
virtual Result fwdMechanicalMapping (VisitorContext *ctx, sofa::core::BaseMapping *map)
 Process the BaseMechanicalMapping. More...
 
virtual Result fwdMappedMechanicalState (simulation::Node *, sofa::core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState if it is mapped from the parent level. More...
 
virtual Result fwdMechanicalState (simulation::Node *, sofa::core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState if it is not mapped from the parent level. More...
 
virtual Result fwdMass (simulation::Node *, sofa::core::behavior::BaseMass *)
 Process the BaseMass. More...
 
virtual Result fwdMass (VisitorContext *ctx, sofa::core::behavior::BaseMass *mass)
 Process the BaseMass. More...
 
virtual Result fwdForceField (simulation::Node *, sofa::core::behavior::BaseForceField *)
 Process all the BaseForceField. More...
 
virtual Result fwdForceField (VisitorContext *ctx, sofa::core::behavior::BaseForceField *ff)
 Process all the BaseForceField. More...
 
virtual Result fwdInteractionForceField (simulation::Node *node, sofa::core::behavior::BaseInteractionForceField *ff)
 Process all the InteractionForceField. More...
 
virtual Result fwdInteractionForceField (VisitorContext *ctx, sofa::core::behavior::BaseInteractionForceField *ff)
 Process all the InteractionForceField. More...
 
virtual Result fwdProjectiveConstraintSet (simulation::Node *, sofa::core::behavior::BaseProjectiveConstraintSet *)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual Result fwdConstraintSet (simulation::Node *, sofa::core::behavior::BaseConstraintSet *)
 Process all the BaseConstraintSet. More...
 
virtual Result fwdProjectiveConstraintSet (VisitorContext *ctx, sofa::core::behavior::BaseProjectiveConstraintSet *c)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual Result fwdConstraintSet (VisitorContext *ctx, sofa::core::behavior::BaseConstraintSet *c)
 Process all the BaseConstraintSet. More...
 
virtual Result fwdInteractionProjectiveConstraintSet (simulation::Node *, sofa::core::behavior::BaseInteractionProjectiveConstraintSet *)
 Process all the InteractionConstraint. More...
 
virtual Result fwdInteractionConstraint (simulation::Node *, sofa::core::behavior::BaseInteractionConstraint *)
 Process all the InteractionConstraint. More...
 
virtual Result fwdInteractionProjectiveConstraintSet (VisitorContext *ctx, sofa::core::behavior::BaseInteractionProjectiveConstraintSet *c)
 Process all the InteractionConstraint. More...
 
virtual Result fwdInteractionConstraint (VisitorContext *ctx, sofa::core::behavior::BaseInteractionConstraint *c)
 Process all the InteractionConstraint. More...
 
void processNodeBottomUp (simulation::Node *node) override
 This method calls the bwd* methods during the backward traversal. You typically do not overload it. More...
 
virtual void processNodeBottomUp (simulation::Node *node, LocalStorage *stack) override=delete
 
virtual void bwdMechanicalState (simulation::Node *, sofa::core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState when it is not mapped from parent level. More...
 
virtual void bwdMechanicalState (VisitorContext *ctx, sofa::core::behavior::BaseMechanicalState *mm)
 Process the BaseMechanicalState when it is not mapped from parent level. More...
 
virtual void bwdMappedMechanicalState (simulation::Node *, sofa::core::behavior::BaseMechanicalState *)
 Process the BaseMechanicalState when it is mapped from parent level. More...
 
virtual void bwdMappedMechanicalState (VisitorContext *ctx, sofa::core::behavior::BaseMechanicalState *mm)
 Process the BaseMechanicalState when it is mapped from parent level. More...
 
virtual void bwdMechanicalMapping (simulation::Node *, sofa::core::BaseMapping *)
 Process the BaseMechanicalMapping. More...
 
virtual void bwdMechanicalMapping (VisitorContext *ctx, sofa::core::BaseMapping *map)
 Process the BaseMechanicalMapping. More...
 
virtual void bwdOdeSolver (simulation::Node *, sofa::core::behavior::OdeSolver *)
 Process the OdeSolver. More...
 
virtual void bwdOdeSolver (VisitorContext *ctx, sofa::core::behavior::OdeSolver *solver)
 Process the OdeSolver. More...
 
virtual void bwdConstraintSolver (simulation::Node *, sofa::core::behavior::ConstraintSolver *)
 Process the ConstraintSolver. More...
 
virtual void bwdConstraintSolver (VisitorContext *ctx, sofa::core::behavior::ConstraintSolver *solver)
 Process the ConstraintSolver. More...
 
virtual void bwdProjectiveConstraintSet (simulation::Node *, sofa::core::behavior::BaseProjectiveConstraintSet *)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual void bwdConstraintSet (simulation::Node *, sofa::core::behavior::BaseConstraintSet *)
 Process all the BaseConstraintSet. More...
 
virtual void bwdProjectiveConstraintSet (VisitorContext *ctx, sofa::core::behavior::BaseProjectiveConstraintSet *c)
 Process all the BaseProjectiveConstraintSet. More...
 
virtual void bwdConstraintSet (VisitorContext *ctx, sofa::core::behavior::BaseConstraintSet *c)
 Process all the BaseConstraintSet. More...
 
- Public Member Functions inherited from sofa::simulation::Visitor
 Visitor (const sofa::core::ExecParams *params)
 
virtual ~Visitor ()
 
const sofa::core::ExecParamsexecParams () const
 
virtual bool childOrderReversed (simulation::Node *)
 Return true to reverse the order of traversal of child nodes. More...
 
virtual bool treeTraversal (TreeTraversalRepetition &repeat)
 
bool testTags (sofa::core::objectmodel::BaseObject *obj)
 
virtual void execute (sofa::core::objectmodel::BaseContext *node, bool precomputedOrder=false)
 Alias for context->executeVisitor(this) More...
 
virtual ctime_t begin (simulation::Node *node, sofa::core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type"))
 
virtual void end (simulation::Node *node, sofa::core::objectmodel::BaseObject *obj, ctime_t t0)
 
virtual ctime_t begin (simulation::Visitor::VisitorContext *node, sofa::core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type"))
 
virtual void end (simulation::Visitor::VisitorContext *node, sofa::core::objectmodel::BaseObject *obj, ctime_t t0)
 
VisitorsetTags (const TagSet &t)
 
VisitoraddTag (Tag t)
 
VisitorremoveTag (Tag t)
 
template<class VisitorType , class VContext , class Container , typename PointedType >
void for_each (VisitorType *visitor, VContext *ctx, const Container &list, void(VisitorType::*task)(VContext *, PointedType *), const std::string &typeInfo)
 
template<class VisitorType , class VContext , class Container , typename PointedType >
Visitor::Result for_each (VisitorType *visitor, VContext *ctx, const Container &list, Visitor::Result(VisitorType::*task)(VContext *, PointedType *), const std::string &typeInfo)
 

Additional Inherited Members

- Protected Attributes inherited from sofa::simulation::BaseMechanicalVisitor
simulation::Noderoot
 root node from which the visitor was executed More...
 
SReal * rootData { nullptr }
 data for root node More...
 
- Protected Attributes inherited from sofa::simulation::Visitor
const sofa::core::ExecParamsparams
 
- Protected Member Functions inherited from sofa::simulation::BaseMechanicalVisitor
virtual Result processNodeTopDown (simulation::Node *node, VisitorContext *ctx)
 
virtual void processNodeBottomUp (simulation::Node *node, VisitorContext *ctx)
 
- Protected Member Functions inherited from sofa::simulation::Visitor
void debug_write_state_before (sofa::core::objectmodel::BaseObject *obj)
 
void debug_write_state_after (sofa::core::objectmodel::BaseObject *obj)
 
template<class VisitorType , class VContext , class ObjectType >
void runVisitorTask (VisitorType *visitor, VContext *ctx, void(VisitorType::*task)(VContext *, ObjectType *), ObjectType *ptr, const std::string &typeInfo=std::string("type"))
 
template<class VisitorType , class VContext , class ObjectType >
Result runVisitorTask (VisitorType *visitor, VContext *ctx, Result(VisitorType::*task)(VContext *, ObjectType *), ObjectType *ptr, const std::string &typeInfo=std::string("type"))
 
template<class Visit , class VContext , class Container , typename PointedType = typename Container::pointed_type>
void for_each (Visit *visitor, VContext *ctx, const Container &list, void(Visit::*task)(VContext *, PointedType *), const std::string &typeInfo=std::string("type"))
 
template<class Visit , class VContext , class Container , typename PointedType = typename Container::pointed_type>
Visitor::Result for_each (Visit *visitor, VContext *ctx, const Container &list, Visitor::Result(Visit::*task)(VContext *, PointedType *), const std::string &typeInfo=std::string("type"))
 

Attribute details

◆ a

sofa::core::ConstMultiVecId sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::a

◆ b

sofa::core::ConstMultiVecId sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::b

◆ f

SReal sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::f

◆ mapped

bool sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::mapped

◆ only_mapped

bool sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::only_mapped

◆ v

sofa::core::MultiVecId sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::v

Constructor details

◆ MechanicalVOpVisitor()

sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::MechanicalVOpVisitor ( const sofa::core::ExecParams params,
sofa::core::MultiVecId  v,
sofa::core::ConstMultiVecId  a = sofa::core::ConstMultiVecId::null(),
sofa::core::ConstMultiVecId  b = sofa::core::ConstMultiVecId::null(),
SReal  f = 1.0 
)
inline

Function details

◆ fwdMappedMechanicalState()

Visitor::Result sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::fwdMappedMechanicalState ( VisitorContext ctx,
sofa::core::behavior::BaseMechanicalState mm 
)
overridevirtual

Process the BaseMechanicalState if it is mapped from the parent level.

Reimplemented from sofa::simulation::BaseMechanicalVisitor.

◆ fwdMechanicalState()

Visitor::Result sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::fwdMechanicalState ( VisitorContext ctx,
sofa::core::behavior::BaseMechanicalState mm 
)
overridevirtual

Process the BaseMechanicalState if it is not mapped from the parent level.

Reimplemented from sofa::simulation::BaseMechanicalVisitor.

◆ getClassName()

const char* sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::getClassName ( ) const
inlineoverridevirtual

Return a class name for this visitor Only used for debugging / profiling purposes

Reimplemented from sofa::simulation::BaseMechanicalVisitor.

◆ getInfos()

std::string sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::getInfos ( ) const
overridevirtual

Return eventual information on the behavior of the visitor Only used for debugging / profiling purposes

Reimplemented from sofa::simulation::Visitor.

◆ isThreadSafe()

bool sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::isThreadSafe ( ) const
inlineoverridevirtual

Specify whether this action can be parallelized.

Reimplemented from sofa::simulation::Visitor.

◆ setMapped()

MechanicalVOpVisitor& sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::setMapped ( bool  m = true)
inline

◆ setOnlyMapped()

MechanicalVOpVisitor& sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::setOnlyMapped ( bool  m = true)
inline

◆ stopAtMechanicalMapping()

bool sofa::simulation::mechanicalvisitor::MechanicalVOpVisitor::stopAtMechanicalMapping ( simulation::Node ,
sofa::core::BaseMapping map 
)
overridevirtual