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class | BroadPhaseDetection |
| given a set of root collision models, computes potentially colliding pairs. More...
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class | CollisionAlgorithm |
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class | CollisionGroupManager |
| Given a set of contacts, create integration groups. More...
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class | Contact |
| contact response component handling the response between a pair of models More...
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class | ContactManager |
| Given a set of detected contact points, create contact response components. More...
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class | Detection |
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class | DetectionOutput |
| Generic description of a contact point, used for most collision models except special cases such as GPU-based collisions. More...
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class | DetectionOutputVector |
| Abstract description of a set of contact point. More...
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class | TDetectionOutputVector |
| Generic description of a set of contact point between two specific collision models. More...
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class | BaseIntersector |
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class | ElementIntersector |
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class | IntersectorMap |
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class | Intersection |
| Given 2 collision elements, test if an intersection is possible (for bounding volumes), or compute intersection points if any. More...
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class | MemberElementIntersector |
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class | BaseIntersectorCreator |
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class | IntersectorFactory |
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class | IntersectorCreator |
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class | NarrowPhaseDetection |
| Given a set of potentially colliding pairs of models, compute set of contact points. More...
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class | Pipeline |
| Pipeline component gather list of collision models and control the sequence of computations. More...
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