SOFA API  1a4bb3e7
Open source framework for multi-physics simuation
sofa::gl::component::shader::Light Class Referenceabstract

#include <Light.h>

Utility to cast Light into a Opengl scene. More...

Inheritance diagram for sofa::gl::component::shader::Light:

Detailed Description

Utility to cast Light into a Opengl scene.

This class must be used in a scene with one LightManager object. This abstract class defines lights (i.e basically id and color) The inherited lights are:

  • Directional light (direction);
  • Positional light (position);
  • Spot light (position, direction, cutoff...).

Public Attributes

Data< sofa::type::RGBAColord_color
 Set the color of the light. (default=[1.0,1.0,1.0,1.0]) More...
 
Data< GLuint > d_shadowTextureSize
 [Shadowing] Set size for shadow texture More...
 
Data< boold_drawSource
 Draw Light Source. More...
 
Data< floatd_zNear
 [Shadowing] Light's ZNear More...
 
Data< floatd_zFar
 [Shadowing] Light's ZFar More...
 
Data< boold_shadowsEnabled
 [Shadowing] Enable Shadow from this light More...
 
Data< boold_softShadows
 [Shadowing] Turn on Soft Shadow from this light More...
 
Data< floatd_shadowFactor
 [Shadowing] Shadow Factor (decrease/increase darkness) More...
 
Data< floatd_VSMLightBleeding
 [Shadowing] (VSM only) Light bleeding paramter More...
 
Data< floatd_VSMMinVariance
 [Shadowing] (VSM only) Minimum variance parameter More...
 
Data< unsigned short > d_textureUnit
 [Shadowing] Texture unit for the genereated shadow texture More...
 
Data< type::vector< float > > d_modelViewMatrix
 [Shadowing] ModelView Matrix More...
 
Data< type::vector< float > > d_projectionMatrix
 [Shadowing] Projection Matrix More...
 
- Public Attributes inherited from sofa::core::visual::VisualModel
Data< boold_enable
 Display the visual model or not. More...
 
- Public Attributes inherited from sofa::core::objectmodel::BaseObject
Data< boolf_listening
 if true, handle the events, otherwise ignore the events More...
 
- Public Attributes inherited from sofa::core::objectmodel::Base
std::vector< lifecycle::DeprecatedData * > m_oldAttributes
 
Data< int > d_messageLogCount
 
Data< std::string > name
 Name of the object. More...
 
Data< boolf_printLog
 if true, emits extra messages at runtime. More...
 
Data< sofa::core::objectmodel::TagSetf_tags
 list of the subsets the objet belongs to More...
 
Data< sofa::type::BoundingBoxf_bbox
 this object bounding box More...
 
Data< sofa::core::objectmodel::ComponentStated_componentState
 the object state More...
 
std::string m_definitionSourceFileName {""}
 
int m_definitionSourceFilePos {-1}
 
std::string m_instanciationSourceFileName {""}
 
int m_instanciationSourceFilePos {-1}
 

Protected Attributes

GLint m_lightID
 
GLuint m_shadowTexWidth
 
GLuint m_shadowTexHeight
 
std::unique_ptr< sofa::gl::FrameBufferObjectm_shadowFBO
 
std::unique_ptr< sofa::gl::FrameBufferObjectm_blurHFBO
 
std::unique_ptr< sofa::gl::FrameBufferObjectm_blurVFBO
 
OglShader::SPtr m_depthShader
 
OglShader::SPtr m_blurShader
 
GLfloat m_lightMatProj [16]
 
GLfloat m_lightMatModelview [16]
 
bool b_needUpdate
 
- Protected Attributes inherited from sofa::core::objectmodel::BaseObject
SingleLink< BaseObject, BaseContext, BaseLink::FLAG_DOUBLELINKl_context
 
LinkSlaves l_slaves
 
SingleLink< BaseObject, BaseObject, BaseLink::FLAG_DOUBLELINKl_master
 
- Protected Attributes inherited from sofa::core::objectmodel::Base
std::map< std::string, sofa::core::DataTrackerCallbackm_internalEngine
 
VecData m_vecData
 List of fields (Data instances) More...
 
MapData m_aliasData
 name -> Data multi-map (includes names and aliases) More...
 
VecLink m_vecLink
 List of links. More...
 
MapLink m_aliasLink
 name -> Link multi-map (includes names and aliases) More...
 

Static Protected Attributes

static const std::string PATH_TO_GENERATE_DEPTH_TEXTURE_VERTEX_SHADER = "shaders/softShadows/VSM/generate_depth_texture.vert"
 
static const std::string PATH_TO_GENERATE_DEPTH_TEXTURE_FRAGMENT_SHADER = "shaders/softShadows/VSM/generate_depth_texture.frag"
 
static const std::string PATH_TO_BLUR_TEXTURE_VERTEX_SHADER = "shaders/softShadows/VSM/blur_texture.vert"
 
static const std::string PATH_TO_BLUR_TEXTURE_FRAGMENT_SHADER = "shaders/softShadows/VSM/blur_texture.frag"
 

Public Member Functions

 SOFA_CLASS (Light, core::visual::VisualModel)
 
void setID (const GLint &id)
 
void initVisual () override
 Initialize the textures, or other graphical resources. More...
 
void init () override
 Initialization method called at graph creation and modification, during top-down traversal. More...
 
virtual void drawLight ()
 
void reinit () override
 Update method called when variables used in precomputation are modified. More...
 
void updateVisual () override
 used to update the model if necessary. More...
 
virtual void drawSource (const sofa::core::visual::VisualParams *)=0
 Draw the light source from an external point of view. More...
 
GLfloat getZNear ()
 
GLfloat getZFar ()
 
virtual void preDrawShadow (core::visual::VisualParams *vp)
 
virtual void postDrawShadow ()
 
virtual GLuint getShadowMapSize ()
 
const GLfloat * getOpenGLProjectionMatrix ()
 
const GLfloat * getOpenGLModelViewMatrix ()
 
virtual GLuint getDepthTexture ()
 
virtual GLuint getColorTexture ()
 
virtual const sofa::type::Vec3 getPosition ()
 
virtual unsigned short getShadowTextureUnit ()
 
virtual void setShadowTextureUnit (const unsigned short unit)
 
virtual type::Vec3 getDirection ()
 
virtual float getShadowFactor ()
 
virtual float getVSMLightBleeding ()
 
virtual float getVSMMinVariance ()
 
virtual LightType getLightType ()=0
 
- Public Member Functions inherited from sofa::core::visual::VisualModel
 SOFA_ABSTRACT_CLASS (VisualModel, objectmodel::BaseObject)
 
virtual void drawVisual (const VisualParams *) final
 Display the VisualModel object. More...
 
virtual void clearVisual ()
 clear some graphical resources (generaly called before the deleteVisitor). More...
 
virtual void fwdDraw (VisualParams *)
 Called before objects in the current branch are displayed. More...
 
virtual void bwdDraw (VisualParams *)
 Called after objects in the current branch are displayed. More...
 
virtual void drawTransparent (const VisualParams *)
 Display transparent surfaces. More...
 
virtual void drawShadow (const VisualParams *vparams)
 Display shadow-casting surfaces. More...
 
virtual void parallelUpdateVisual ()
 used to update the model if necessary. More...
 
virtual bool addBBox (SReal *, SReal *)
 used to add the bounding-box of this visual model to the given bounding box in order to compute the scene bounding box or cull hidden objects. More...
 
virtual void applyTranslation (const SReal, const SReal, const SReal)
 
virtual void applyRotation (const SReal, const SReal, const SReal)
 
virtual void applyRotation (const type::Quat< SReal >)
 
virtual void applyScale (const SReal, const SReal, const SReal)
 
virtual void exportOBJ (std::string, std::ostream *, std::ostream *, sofa::Index &, sofa::Index &, sofa::Index &, int &)
 Append this mesh to an OBJ format stream. More...
 
bool insertInNode (objectmodel::BaseNode *node) override
 
bool removeInNode (objectmodel::BaseNode *node) override
 
- Public Member Functions inherited from sofa::core::objectmodel::BaseObject
 SOFA_CLASS (BaseObject, Base)
 
virtual void draw (const core::visual::VisualParams *)
 Render internal data of this object, for debugging purposes. More...
 
virtual void computeBBox (const core::ExecParams *, bool=false)
 
void setSrc (const std::string &v, std::vector< std::string > *attributeList=nullptr)
 Sets a source Object and parses it to collect dependent Data. More...
 
void setSrc (const std::string &v, const BaseObject *loader, std::vector< std::string > *attributeList=nullptr)
 
BasefindLinkDestClass (const BaseClass *destType, const std::string &path, const BaseLink *link) override
 
virtual std::string getPathName () const override
 Return the full path name of this object. More...
 
SReal getTime () const
 Current time. More...
 
const BaseContextgetContext () const
 
BaseContextgetContext ()
 
const BaseObjectgetMaster () const
 
BaseObjectgetMaster ()
 
const VecSlavesgetSlaves () const
 
BaseObjectgetSlave (const std::string &name) const
 
virtual void addSlave (BaseObject::SPtr s)
 
virtual void removeSlave (BaseObject::SPtr s)
 
virtual void handleEvent (Event *)
 Handle an event. More...
 
virtual void handleTopologyChange ()
 
virtual void handleTopologyChange (core::topology::Topology *t)
 
void parse (BaseObjectDescription *arg) override
 Parse the given description to assign values to this object's fields and potentially other parameters. More...
 
virtual void bwdInit ()
 Initialization method called at graph creation and modification, during bottom-up traversal. More...
 
void updateInternal ()
 Update method called when variables (used to compute other internal variables) are modified. More...
 
virtual void storeResetState ()
 Save the initial state for later uses in reset() More...
 
virtual void reset ()
 Reset to initial state. More...
 
virtual void cleanup ()
 
- Public Member Functions inherited from sofa::core::objectmodel::Base
virtual const BaseClassgetClass () const
 
void addDeprecatedAttribute (lifecycle::DeprecatedData *attribute)
 
void addUpdateCallback (const std::string &name, std::initializer_list< BaseData * > inputs, std::function< sofa::core::objectmodel::ComponentState(const DataTracker &)> function, std::initializer_list< BaseData * > outputs)
 
void addOutputsToCallback (const std::string &name, std::initializer_list< BaseData * > outputs)
 
const std::string & getName () const
 Accessor to the object name. More...
 
void setName (const std::string &n)
 Set the name of this object. More...
 
void setName (const std::string &n, int counter)
 Set the name of this object, adding an integer counter. More...
 
std::string getTypeName () const
 Get the type name of this object (i.e. class and template types) More...
 
virtual std::string getClassName () const
 Get the class name of this object. More...
 
virtual std::string getTemplateName () const final
 Get the template type names (if any) used to instantiate this object. More...
 
std::string getNameSpaceName () const
 Get the template type names (if any) used to instantiate this object. More...
 
void setDefinitionSourceFileName (const std::string &sourceFileName)
 Set the source filename (where the component is implemented) More...
 
const std::string & getDefinitionSourceFileName () const
 Get the source filename (where the component is implemented) More...
 
void setDefinitionSourceFilePos (const int)
 Set the source location (where the component is implemented) More...
 
int getDefinitionSourceFilePos () const
 Get the source location (where the component is implemented) More...
 
void setInstanciationSourceFileName (const std::string &sourceFileName)
 
const std::string & getInstanciationSourceFileName () const
 
void setInstanciationSourceFilePos (const int)
 
int getInstanciationSourceFilePos () const
 
void addMessage (const sofa::helper::logging::Message &m) const
 
size_t countLoggedMessages (sofa::helper::logging::Message::TypeSet t=sofa::helper::logging::Message::AnyTypes) const
 
const std::deque< sofa::helper::logging::Message > & getLoggedMessages () const
 
const std::string getLoggedMessagesAsString (sofa::helper::logging::Message::TypeSet t=sofa::helper::logging::Message::AnyTypes) const
 
void clearLoggedMessages () const
 
bool notMuted () const
 
const sofa::core::objectmodel::TagSetgetTags () const
 Represents the subsets the object belongs to. More...
 
bool hasTag (Tag t) const
 Return true if the object belong to the given subset. More...
 
void addTag (Tag t)
 Add a subset qualification to the object. More...
 
void removeTag (Tag t)
 Remove a subset qualification to the object. More...
 
ComponentState getComponentState () const
 
bool isComponentStateValid () const
 
virtual bool parseField (const std::string &attribute, const std::string &value)
 Assign one field value (Data or Link) More...
 
virtual bool hasField (const std::string &attribute) const
 Check if a given Data field or Link exists. More...
 
void parseFields (const std::list< std::string > &str)
 Assign the field values stored in the given list of name + value pairs of strings. More...
 
virtual void parseFields (const std::map< std::string, std::string * > &str)
 Assign the field values stored in the given map of name -> value pairs. More...
 
void writeDatas (std::map< std::string, std::string * > &str)
 Write the current field values to the given map of name -> value pairs. More...
 
void writeDatas (std::ostream &out, const std::string &separator=" ")
 
BaseDatafindData (const std::string &name) const
 
std::vector< BaseData * > findGlobalField (const std::string &name) const
 Find data fields given a name: several can be found as we look into the alias map. More...
 
BaseLinkfindLink (const std::string &name) const
 
std::vector< BaseLink * > findLinks (const std::string &name) const
 Find link fields given a name: several can be found as we look into the alias map. More...
 
virtual void updateLinks (bool logErrors=true)
 Update pointers in case the pointed-to objects have appeared. More...
 
template<class T >
BaseData::BaseInitData initData (::sofa::core::objectmodel::Data< T > *field, const char *name, const char *help, ::sofa::core::objectmodel::BaseData::DataFlags dataflags)
 Helper method used to initialize a data field containing a value of type T. More...
 
template<class T >
BaseData::BaseInitData initData (Data< T > *field, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used to initialize a data field containing a value of type T. More...
 
template<class T >
Data< T >::InitData initData (Data< T > *field, const T &value, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used to initialize a data field containing a value of type T. More...
 
void addData (BaseData *f, const std::string &name)
 
void addData (BaseData *f)
 
void removeData (BaseData *f)
 Remove a data field. More...
 
void addAlias (BaseData *field, const char *alias)
 Add an alias to a Data. More...
 
void addLink (BaseLink *l)
 Add a link. More...
 
void addAlias (BaseLink *link, const char *alias)
 Add an alias to a Link. More...
 
const VecDatagetDataFields () const
 Accessor to the vector containing all the fields of this object. More...
 
const MapDatagetDataAliases () const
 Accessor to the map containing all the aliases of this object. More...
 
const VecLinkgetLinks () const
 Accessor to the vector containing all the fields of this object. More...
 
const MapLinkgetLinkAliases () const
 Accessor to the map containing all the aliases of this object. More...
 
virtual bool findDataLinkDest (BaseData *&ptr, const std::string &path, const BaseLink *link)
 
template<class T >
bool findLinkDest (T *&ptr, const std::string &path, const BaseLink *link)
 

Protected Member Functions

void computeShadowMapSize ()
 
void blurDepthTexture ()
 
 Light ()
 
 ~Light () override
 
- Protected Member Functions inherited from sofa::core::visual::VisualModel
 VisualModel ()
 
 ~VisualModel () override
 
- Protected Member Functions inherited from sofa::core::objectmodel::BaseObject
 BaseObject ()
 
 ~BaseObject () override
 
virtual void doUpdateInternal ()
 Implementation of the internal update. More...
 
void changeContextLink (BaseContext *before, BaseContext *&after)
 
void changeSlavesLink (BaseObject::SPtr ptr, std::size_t, bool add)
 This method insures that slaves objects have master and context links set correctly. More...
 
void trackInternalData (const BaseData &data)
 Method called to add the Data to the DataTracker (listing the Data to track) More...
 
void cleanTracker ()
 
bool hasDataChanged (const BaseData &data)
 Method called to know if a tracked Data has changed. More...
 
- Protected Member Functions inherited from sofa::core::objectmodel::Base
 Base ()
 
virtual ~Base ()
 
void initData0 (BaseData *field, BaseData::BaseInitData &res, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used by initData() More...
 
void initData0 (BaseData *field, BaseData::BaseInitData &res, const char *name, const char *help, BaseData::DataFlags dataFlags)
 Helper method used by initData() More...
 
template<class T >
void initData0 (Data< T > *field, typename Data< T >::InitData &res, const T &value, const char *name, const char *help, bool isDisplayed=true, bool isReadOnly=false)
 Helper method used by initData() More...
 

Additional Inherited Members

- Static Public Member Functions inherited from sofa::core::objectmodel::BaseObject
template<class T >
static bool canCreate (T *, BaseContext *, BaseObjectDescription *)
 Pre-construction check method called by ObjectFactory. More...
 
template<class T >
static T::SPtr create (T *, BaseContext *context, BaseObjectDescription *arg)
 Construction method called by ObjectFactory. More...
 
- Static Public Member Functions inherited from sofa::core::objectmodel::Base
static const BaseClassGetClass ()
 
template<class T >
static std::string shortName (const T *ptr=nullptr, BaseObjectDescription *=nullptr)
 

Attribute details

◆ b_needUpdate

bool sofa::gl::component::shader::Light::b_needUpdate
protected

◆ d_color

Data<sofa::type::RGBAColor> sofa::gl::component::shader::Light::d_color

Set the color of the light. (default=[1.0,1.0,1.0,1.0])

◆ d_drawSource

Data<bool> sofa::gl::component::shader::Light::d_drawSource

Draw Light Source.

◆ d_modelViewMatrix

Data<type::vector<float> > sofa::gl::component::shader::Light::d_modelViewMatrix

[Shadowing] ModelView Matrix

◆ d_projectionMatrix

Data<type::vector<float> > sofa::gl::component::shader::Light::d_projectionMatrix

[Shadowing] Projection Matrix

◆ d_shadowFactor

Data<float> sofa::gl::component::shader::Light::d_shadowFactor

[Shadowing] Shadow Factor (decrease/increase darkness)

◆ d_shadowsEnabled

Data<bool> sofa::gl::component::shader::Light::d_shadowsEnabled

[Shadowing] Enable Shadow from this light

◆ d_shadowTextureSize

Data<GLuint> sofa::gl::component::shader::Light::d_shadowTextureSize

[Shadowing] Set size for shadow texture

◆ d_softShadows

Data<bool> sofa::gl::component::shader::Light::d_softShadows

[Shadowing] Turn on Soft Shadow from this light

◆ d_textureUnit

Data<unsigned short> sofa::gl::component::shader::Light::d_textureUnit

[Shadowing] Texture unit for the genereated shadow texture

◆ d_VSMLightBleeding

Data<float> sofa::gl::component::shader::Light::d_VSMLightBleeding

[Shadowing] (VSM only) Light bleeding paramter

◆ d_VSMMinVariance

Data<float> sofa::gl::component::shader::Light::d_VSMMinVariance

[Shadowing] (VSM only) Minimum variance parameter

◆ d_zFar

Data<float> sofa::gl::component::shader::Light::d_zFar

[Shadowing] Light's ZFar

◆ d_zNear

Data<float> sofa::gl::component::shader::Light::d_zNear

[Shadowing] Light's ZNear

◆ m_blurHFBO

std::unique_ptr<sofa::gl::FrameBufferObject> sofa::gl::component::shader::Light::m_blurHFBO
protected

◆ m_blurShader

OglShader::SPtr sofa::gl::component::shader::Light::m_blurShader
protected

◆ m_blurVFBO

std::unique_ptr<sofa::gl::FrameBufferObject> sofa::gl::component::shader::Light::m_blurVFBO
protected

◆ m_depthShader

OglShader::SPtr sofa::gl::component::shader::Light::m_depthShader
protected

◆ m_lightID

GLint sofa::gl::component::shader::Light::m_lightID
protected

◆ m_lightMatModelview

GLfloat sofa::gl::component::shader::Light::m_lightMatModelview[16]
protected

◆ m_lightMatProj

GLfloat sofa::gl::component::shader::Light::m_lightMatProj[16]
protected

◆ m_shadowFBO

std::unique_ptr<sofa::gl::FrameBufferObject> sofa::gl::component::shader::Light::m_shadowFBO
protected

◆ m_shadowTexHeight

GLuint sofa::gl::component::shader::Light::m_shadowTexHeight
protected

◆ m_shadowTexWidth

GLuint sofa::gl::component::shader::Light::m_shadowTexWidth
protected

◆ PATH_TO_BLUR_TEXTURE_FRAGMENT_SHADER

const std::string sofa::gl::component::shader::Light::PATH_TO_BLUR_TEXTURE_FRAGMENT_SHADER = "shaders/softShadows/VSM/blur_texture.frag"
staticprotected

◆ PATH_TO_BLUR_TEXTURE_VERTEX_SHADER

const std::string sofa::gl::component::shader::Light::PATH_TO_BLUR_TEXTURE_VERTEX_SHADER = "shaders/softShadows/VSM/blur_texture.vert"
staticprotected

◆ PATH_TO_GENERATE_DEPTH_TEXTURE_FRAGMENT_SHADER

const std::string sofa::gl::component::shader::Light::PATH_TO_GENERATE_DEPTH_TEXTURE_FRAGMENT_SHADER = "shaders/softShadows/VSM/generate_depth_texture.frag"
staticprotected

◆ PATH_TO_GENERATE_DEPTH_TEXTURE_VERTEX_SHADER

const std::string sofa::gl::component::shader::Light::PATH_TO_GENERATE_DEPTH_TEXTURE_VERTEX_SHADER = "shaders/softShadows/VSM/generate_depth_texture.vert"
staticprotected

Constructor details

◆ Light()

sofa::gl::component::shader::Light::Light ( )
protected

◆ ~Light()

sofa::gl::component::shader::Light::~Light ( )
overrideprotected

Function details

◆ blurDepthTexture()

void sofa::gl::component::shader::Light::blurDepthTexture ( )
protected

◆ computeShadowMapSize()

void sofa::gl::component::shader::Light::computeShadowMapSize ( )
protected

◆ drawLight()

void sofa::gl::component::shader::Light::drawLight ( )
virtual

◆ drawSource()

virtual void sofa::gl::component::shader::Light::drawSource ( const sofa::core::visual::VisualParams )
pure virtual

◆ getColorTexture()

virtual GLuint sofa::gl::component::shader::Light::getColorTexture ( )
inlinevirtual

◆ getDepthTexture()

virtual GLuint sofa::gl::component::shader::Light::getDepthTexture ( )
inlinevirtual

◆ getDirection()

virtual type::Vec3 sofa::gl::component::shader::Light::getDirection ( )
inlinevirtual

◆ getLightType()

virtual LightType sofa::gl::component::shader::Light::getLightType ( )
pure virtual

◆ getOpenGLModelViewMatrix()

const GLfloat * sofa::gl::component::shader::Light::getOpenGLModelViewMatrix ( )

◆ getOpenGLProjectionMatrix()

const GLfloat * sofa::gl::component::shader::Light::getOpenGLProjectionMatrix ( )

◆ getPosition()

virtual const sofa::type::Vec3 sofa::gl::component::shader::Light::getPosition ( )
inlinevirtual

◆ getShadowFactor()

virtual float sofa::gl::component::shader::Light::getShadowFactor ( )
inlinevirtual

◆ getShadowMapSize()

GLuint sofa::gl::component::shader::Light::getShadowMapSize ( )
virtual

◆ getShadowTextureUnit()

virtual unsigned short sofa::gl::component::shader::Light::getShadowTextureUnit ( )
inlinevirtual

◆ getVSMLightBleeding()

virtual float sofa::gl::component::shader::Light::getVSMLightBleeding ( )
inlinevirtual

◆ getVSMMinVariance()

virtual float sofa::gl::component::shader::Light::getVSMMinVariance ( )
inlinevirtual

◆ getZFar()

GLfloat sofa::gl::component::shader::Light::getZFar ( )

◆ getZNear()

GLfloat sofa::gl::component::shader::Light::getZNear ( )

◆ init()

void sofa::gl::component::shader::Light::init ( void  )
overridevirtual

Initialization method called at graph creation and modification, during top-down traversal.

Reimplemented from sofa::core::objectmodel::BaseObject.

◆ initVisual()

void sofa::gl::component::shader::Light::initVisual ( )
overridevirtual

Initialize the textures, or other graphical resources.

Called once before the first frame is drawn, and if the graphical context has been recreated.

Reimplemented from sofa::core::visual::VisualModel.

◆ postDrawShadow()

void sofa::gl::component::shader::Light::postDrawShadow ( )
virtual

◆ preDrawShadow()

void sofa::gl::component::shader::Light::preDrawShadow ( core::visual::VisualParams vp)
virtual

◆ reinit()

void sofa::gl::component::shader::Light::reinit ( )
overridevirtual

Update method called when variables used in precomputation are modified.

Reimplemented from sofa::core::objectmodel::BaseObject.

◆ setID()

void sofa::gl::component::shader::Light::setID ( const GLint &  id)

◆ setShadowTextureUnit()

virtual void sofa::gl::component::shader::Light::setShadowTextureUnit ( const unsigned short  unit)
inlinevirtual

◆ SOFA_CLASS()

sofa::gl::component::shader::Light::SOFA_CLASS ( Light  ,
core::visual::VisualModel   
)

◆ updateVisual()

void sofa::gl::component::shader::Light::updateVisual ( )
overridevirtual

used to update the model if necessary.

Reimplemented from sofa::core::visual::VisualModel.

Enum details

◆ LightType

Enumerator
DIRECTIONAL 
POSITIONAL 
SPOTLIGHT