I have a problem using the barycentric mapping between two hexahedral meshes.
My elements do not necessarily have the geometry of a cube (near but not).
The output mesh that is mapped to the input one has its vertices moved away from their original position.
I know that barycentric coordinates and hexahedra are not good friends but the component still exists.
Has anyone ever had the same problem?
I can provide a minimal example.
It has been a long time since you opened this topics and unfortunately no one answered.
Did you manage to solve the issue yourself? Could you share some tips?
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