In SofaCarving plugin scenes-examples, I see that only “Identity Mapping” is used for mapping the Visual Model and the carving surface.Is there a way to map the carving surface with a more detailed visual model?
Thank you for your answers.I know about mappings and I have already used some types of them.However,I asked for the case of Sofacarving in which triangles are removed and topology changes.I tried to just use BarycentricMapping instead of IdentityMapping but it doesn not work properly.Could you help me?
Could you share with us your scene?
The SofaCarving plugin has been recently updated and it is still in progress. And I know there is still things to improve in the mapping when topological changes occur.
If you faced one of these bug case, this need to be investigated and fixed. You can already take a look.
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