I have an .obj file which includes multiple objects’ surface meshes. I would like to create different SOFA objects with them since they have different physical properties and probably needs different models (some are rigid and other deformable).
Is it possible to create a scene with this file, or do I need to split it in multiple .obj files? In the file, the list of faces of each objects is preceded by an object and a group tag (e.g.: “o Object004” and “g Object004”).
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