MeshOffLoader This component belongs to the category of the MeshLoaders. The MeshOffLoader loads a mesh from a file under the format *.off. Such a mesh file can be either surface… read more →
MeshSTLLoader This component belongs to the category of the MeshLoaders. The MeshSTLLoader loads a mesh from a file under the format *.stl. Such a mesh file only supports surface meshes.… read more →
MeshVTKLoader This component belongs to the category of the MeshLoaders. The MeshVTKLoader loads a mesh from a file under the format *.vtk. Such a mesh file can be either surface… read more →
AsyncSparseLDLSolver AsyncSparseLDLSolver is based on SparseLDLSolver. It follows some ideas presented in: Courtecuisse, Hadrien, et al. “Asynchronous preconditioners for efficient solving of non-linear deformations.” VRIPHYS-Virtual Reality Interaction and Physical Simulation. Eurographics… read more →
MeshGmshLoader This component belongs to the category of the MeshLoaders. The MeshGmshLoader loads a mesh from a file under the format *.msh. Such a mesh file can be either surface… read more →
TransformPosition This component belongs to the category of Engines. The TransformPosition engine transforms the positions of one DataFields into new positions after applying a transformation. This transformation can be either:… read more →
TextureInterpolation This component belongs to the category of Engines. This engine creates texture coordinate in 1D according to an input state vector. Coordinate can be interpolated either from min and… read more →
SubsetTopology This component belongs to the category of Engines. This engine separate topology in two parts, considering a ROI, a topology inside and a topology outside the ROI which can… read more →
`TransformEngine This component belongs to the category of Engines. The TransformEngine transforms the positions of one DataFields into new positions after applying a transformation. This transformation can be either: translation,… read more →
ROI Selection An Engine is a component that computes a set of output Data’s from a set of input Data’s. Several ROI engines (standing for “Region Of Interest”) allow for… read more →